Cyberstreet

Reflection

Goal: Create an atmospheric scene in 3D

I like the way it turned out, I think I learned a lot about blender and how to work efficiently.
There are a few aspects I’d like changed.
I think the floor looks to clean, textures are noticeably low quality, reflections are odd and the holograms are not that well made. also a lot of the models could have been better but I made a choice not to linger to much on it because there where plenty of others things to work on.

Read more on my Behance

This is the final product.

I started this project by setting up the camera and blocking out the scene.

Then I started with detailing and texturing.

After this I started with my first bit of lighting and atmospherics.

I added more details in the signs and tweaked the shading more.

I added last few details and added rain, puddles and trash on the street.

After the final render I also made a landscape render within the same project